Summer Games II command summary (unofficial) Triple Jump: Button: Starts running Right: Hop Right: Step Left: Jump Forward: Boost after jump Rowing: Left: Pick up oars Right: Oar stroke Javelin: Button: Start running, gain speed Hold Left: Start throw, elevate javelin, throw javelin when released Equestrian: Forward: Start horse, gain speed Right: Make horse jump Left (after jump): Keep horse from falling *** If Horse Stops *** Back: Turn horse around Forward: Turn horse around *** Penalties *** 6 points/fall 20 points/refusal to jump 1 point/second above 50 *** Disqualified *** Total penalty points exceeds 99 Total time exceeds 100 seconds High Jump: Right: Run faster (Hold button down for sprinting) Forward: Move closer to bar Backward: Move away from bar Button: Jump Forward (after jump): Flip up and over Fencing: *** Defense *** Up, Down: Position foil at same level as opponent Left, Right: Move foil left, right *** Offense - Hold Button *** Forward: Thrust, recover back Back: Thrust, advance Left: Move left on field Right: Move right on field Cycling: Rotate joystick clockwise, try to match or lead arrow Kayaking: Forward: Stroke forward Backward: Stroke backward Left: Turn left Right: Turn right *** Markers *** Forward: Red - left Blue - right Backward: Yellow - left Red - right Upstream: Blue - left Red - right