Winter Games command summary (unofficial) *** Figure Skating *** Fire button: Start skating Fire button and direction: Begin movement Fire button and centered: Complete movement Fire button and centered: Skate backward Forward Skating: 1. Double axel jump: Up-right = .6 points 2. Triple axel jump: Down-right = 1.1 points Backward Skating: 1. Double lutz jump: Up-left = .6 points 2. Triple lutz jump: Down-left = 1.1 points 3. Camel spin: Up = .7 points 4. Sit spin: Down = .7 points 5. Camel spin into sit spin = 1.2 points Penalties: 1. Each fall = .7 points 2. Awkward movement = .2 points *** Free Skating *** Try to complete three successful attempts at the seven movements in figure skating. *** Speed Skating *** Move joystick left and right to move skater's legs. *** Hot Dog Aerials *** Fire button to start jump Stunts: 1. Daffy: Up-left 2. Back flip: Left 3. Mule kick: Down-left 4. Back scratch: Up-right 5. Forward-flip: Right 6. Swan: Down-right 7. Land: Center Score: 1. One stunt: 6.3 points 2. One flip: 7.2 points 3. Two stunts (same): 8.7 points 4. Two flips (same): 9.2 points 5. Two stunts (different): 9.6 points 6. One stunt and one flip: 10.0 points 7. Two flips (different): 10.0 points 8. Awkward movement: -1.4 points *** Ski Jump *** Fire button: Begin approach Fire button: Takeoff at end of ramp Correct faults (Watch "window): 1. Knees bent: Up 2. Leaning forward: Left 3. Leaning back: Right 4. Skis crossed: Down *** Biathlon *** Fire button: Start Left-right: Move skier's legs Uphill: Move legs faster Downhill: Down for push off Shooting: 1. Five shots/five targets: 5 second penalty for each miss 2. Load shell: Forward 3. Open chamber: Back 4. Button: Fire 5. Higher pulse rate: Lower accuracy, sights move faster *** Bobsled *** Fire button: Start race Steer hard around corners: Left, right Memorize corners